Borax Mans Pad
  • About
  • Blog
  • Articles
  • Levels
  • My Computing Setup
  • Programs
  • Links

Pakqit - Graphical Quake PAK file editor

Pakqit
Pakqit in action

The premiere utility for manipulating .PAK files used by Quake and Quake 2 engine games. Allows for creation of .PAK data files from directores, extraction, individual file/directory insertion and extraction, and file/directory deletion.

Copyright

Dennis Katsonis, Dekay Software, November 2015

Description

A GUI program, using the QT toolkit, to edit and manipulate .PAK files. Refer to the manual available within the program for further instruction.

Written in C++, and should work for Linux and Windows.

Download

You can download the latest release here http://boraxman.strangled.net/pakqit/0.2.3/

Here is the source code , which you can compile. GPG signature for the above source package. Signing key: D78BA4DD4AADF348

There are also ready to use packages for Fedora and RPM based Linux distros and Windows

Windows

RPM for Fedora and RedHat Distros (64 bit)

RPM for Fedora and RedHat Distros (32 bit)

SRPM

Debian package for 64 bit systems

Debian package for 32 bit systems

Debian source files here

License

Licensed under GPLv2. Refer to the LICENSE that came with the program’s documentation.

Additional credits

Quake Icon Artist: Hopstarter (Available for custom work) Iconset: 3D Cartoon Vol. 2 Icons (137 icons) License: CC Attribution-Noncommercial-No Derivate 4.0

Other Pakqit icons used from the “Silk” icon set v 1.3licenced under Creative Commons Attribution 2.5 License. Authored by Mark James http://www.famfamfam.com/lab/icons/silk/

Back to Home


© Dennis Katsonis 2025

GitGud