Pakqit - Graphical Quake PAK file editor
The premiere utility for manipulating .PAK files used by Quake and Quake 2 engine games. Allows for creation of .PAK data files from directores, extraction, individual file/directory insertion and extraction, and file/directory deletion.
Copyright
Dennis Katsonis, Dekay Software, November 2015
Description
A GUI program, using the QT toolkit, to edit and manipulate .PAK files. Refer to the manual available within the program for further instruction.
Written in C++, and should work for Linux and Windows.
Download
You can download the latest release here http://boraxman.strangled.net/pakqit/0.2.3/
Here is the source code , which you can compile. GPG signature for the above source package. Signing key: D78BA4DD4AADF348
There are also ready to use packages for Fedora and RPM based Linux distros and Windows
RPM for Fedora and RedHat Distros (64 bit)
RPM for Fedora and RedHat Distros (32 bit)
Debian package for 64 bit systems
Debian package for 32 bit systems
Debian source files here
License
Licensed under GPLv2. Refer to the LICENSE that came with the program’s documentation.
Additional credits
Quake Icon Artist: Hopstarter (Available for custom work) Iconset: 3D Cartoon Vol. 2 Icons (137 icons) License: CC Attribution-Noncommercial-No Derivate 4.0
Other Pakqit icons used from the “Silk” icon set v 1.3licenced under Creative Commons Attribution 2.5 License. Authored by Mark James http://www.famfamfam.com/lab/icons/silk/