
           P L E A S E   R E A D   A L L   O F   T H I S   F I L E.



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                  T H E   S H R I N E.
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                                HE ULIMAE IN ERROR.


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Title                   : DKSHRINE.WAD
Author                  : Dennis Katsonis, yes only one author.
Email Address           : NONE

Misc. Author Info       : Creator of RISING.WAD and TERROR

Description             : Industrial Building type levels.
                          Sometimes hellish.  Its a challenge and you
                          need to look around a bit.  The levels can
                          be done without any cheats.

                        * DESIGNED FOR SINGLE PLAYER *

Additional Credits to   : Damain Brede for testing and making DMAO.EXE.
                          ID Software for the best game DOOM II.
                          Creators of DEU2 , and Matthew Ayres for WADED
                          version 1.42 and for WADCAT and the people who
                          made DeHackEd, I didnt use it but I got ideas from
                          it.

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* Play Information *

Episode and Level #     : Levels 1 through to 11
Single Player           : Yes
Cooperative 2-4 Player  : Yes 4 player
Deathmatch 2-4 Player   : Only level 9 The Pit, it the only suitable one.
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : Yes, New titlepic and credit screen.
Demos Replaced          : Yes, they should work with all versions of Doom2.
                          They have lots o action and reveal a fair amount
                          about the levels, don't watch them if you wan't them
                          to be a surprise.
* Construction *

Base                    : All levels from scratch

Build Time              : I dont know.  I started making the levels in
                          October and spent hours, maybe over 200.

Editor(s) used          : WADED VER 1.42, DEU II ver 1.0, WADCAT
                          I used Waded for creating the levels and DEU
                          for putting the pic and demos into wads.
                          Wadcat to group wads and DeHackEd for inspiration.

Known Bugs              : They are as bug free as I can get.  I havent found
                          any at all and you shouldnt.

* Copyright / Permissions *

The levels and the files included remain intact and unaltered.  You may not
alter them or claim credit.  Generally, distribute the original
levels everywhere!  PLEASE!


* Other *

STORY

        You have heard rumours about a lost base, but never believed them.
You were told the once in 1984 demonic noises could be heard out of a
structure, and demons took over and captured the base.  On your way back to
earth you run into the base, and you have to get through and destroy the
last remains of the demon population.


FEATURES

Shrine features a new title screen, note the 'f' at the end of 1995 is for
February, the month it was created.  Three new demos show three of the levels.

       I used DooM II power ups, wall textures, gore and ALL DooM II enemies.

THE LEVELS.

        The levels are hard but quite playable with heaps of action.
The end is the shrine, you work out how to destroy it.  It will be hard!

The levels were designed with the name in mind, so the Waste Tunnels is
actually waste tunnels and so on.  It may seem like I had no ideas, but I
wouldn't be able to get to sleep otherwise.


DESCRIPTION:

LEVEL 1: Entryway.
        Small level to start of with, heaps of action.

LEVEL 2: Underhalls.
        Enter the halls where the damned lie.  There may not be many, but
they are infested.

LEVEL 3: The Gantlet.
        Enter one of the worst parts of the lost base.  Heaps of bloodshed.

LEVEL 4: The Focus.
        Even more carnage, a spiderdemon and hordes of former humans.

LEVEL 5: The Waste Tunnels.
        As the name suggests.

LEVEL 6: The Crusher.
        The largest room in the SHRINE is here, and its also got a few
cool crushers.

LEVEL 7: Dead Simple.
        Enter the depths of the lost base where hell has been set up.
Heaps of barrels.

LEVEL 8: Tricks and Traps.
        As the name suggests.  A huge buiding set around a river of nukage.

LEVEL 9: The Pit.
        An infested mini city.  A huge level.  (about as big as I could
get it.  Youll need a fairly fast machine to run this properly)

LEVEL 10: Refuelling Base.
        The middle of the base.  Mega dark challenge.  Just what you need.

LEVEL 11: Circle of Death.
        Get to, and destroy the SHRINE! (but you have to get to it of course)

* FINAL *

        Thanks for getting this.  I hope you enjoy it as much as I have.
If you feel sorta guilty having hours of my work for free, then distribute
them please, do it even if you dont feel guilty. You may distribute demos
(LMP files) that have been recorded as shrine level demos to your
hearts content, screen shots are O.K. as long as you acknoweledge that they
came from DKSHRINE.WAD, please dont make too many as it will ruin the surprise
for others, don't forget, half the fun is in discovering new parts of a new
level.

THE FILES

SHRINE.TXT
        This file.

SHRINE.BAT
        The file you run to run the shrine.  You can use command line
parameters, eg

DKSHRINE -warp 11 -record demo2


DMAO.EXE
        Eliminates the need to hit enter when the
message appears telling you there has been an alteration.

SHRINE.WAD
                The wad.  It should be 1090579 bytes.
